MentalCore
11 May 2012
MentalCore version 1.3 is avaliable to download. This update is a big feature update, including support for Maya 2013, a bunch of new shaders and more!
08 March 2012
MentalCore version 1.2 is avaliable to download. This update is mainly a bug fix release, stay turned for some feature updates next time around!
26 January 2012
MentalCore featuired on dozens of news outlets, click here to read the official announcement over at CG Society.
24 January 2012
MentalCore version 1.1 is avaliable to download. This update address a number of bugs as well as a few new features, such as support for Mentalray Standalone and a way to attach MentalCore shaders to Maya Hair.
8 December 2011
After over a year in development, MentalCore v1.0 is ready to go! The brand new CoreCG website is also live, introducing among other things, a store, forums and video tutorials.
12 October 2011
Beta 2.2 is out! This is the final beta before we release v1.0 next month. Along with a bunch of new features like a dirt and grime shader and support for the car paint shader, we have incorporated RLM license manager to make licensing easier and more flexible.
6 October 2011
As some of you have noticed, the current beta has expired. We will be releasing the final beta next week, with details about the final release, so stay tuned.
16 June 2011
Beta 2.1 is out! Includes support for Maya 2012, a couple of new texture shaders and a some major bug fixes. Check out the download page for more info.
14 June 2011
Website is back after being down for a few days while domain and hosting was transferred. Sorry for any inconvenience.
17 May 2011
Full documentation is now available! New tutorials will be added over time, if anyone has a request for a specific tutorial, let me know.
30 April 2011
Beta 2 is out! This is a massive redesign of MentalCore and brings it more in line with our idea of the final polished product. Lots of ideas and experience from beta 1 have been incorporated into this version and we hope to get a lot of great feedback.If you haven’t signed up for the beta already, now is a great time. Documentation is in progress and will be available soon.
5 March 2011
Beta 1.2.2 is out. This version is just another license extension and the last release for Beta 1. The focus now is on Beta 2 which is making good progress and will be available as soon as the main features are complete. This will be a major update, including a complete rewrite of the passes system, with a lot of cool features (including support for Maya 2012) I am very excited about. So if you have any feature suggestions, now is the perfect time to email them to me. One thing to be aware of is that Beta 2 will not be backwards compatible with any scenes created with Beta 1. So be aware anything you make now will not open correctly in the next Beta.
20 January 2011
Beta 1.2.1 is out. This version is just a license extension. Stay tuned for some big updates.
5 December 2010
Beta 1.2 is out. Includes a new Core Grade node, as well as some new ramp controls in certain shaders.
29 Octobor 2010
Beta 1.1.1 is out. A minor update addressing a couple of issues.
28 Octobor 2010
Beta 1.1 is out! Includes a bunch of new features and feedback from users, including Core Hair Material, Vector Displacement and more.
4 Octobor 2010
Documentation is slowly becoming avaliable, check out www.core-cg.com/docs for more info...
13 September 2010
Beta 1 is finally out, if you’ve signed up for testing, check your email for details, if you haven’t yet, its not too late.